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Window Casing Component


Click on the casing with the Interact Tool to Contract/Expand it - Make sure to contract the casing before scaling the parent window/door component.



📌 If you scale the component when the casing is expanded, the bounding box of the parent component is larger than normal and the component will unintentionally move after the scaling.


You can choose to have the casing Facing In or Facing Out.  When the casing is facing out it will be flush with the outer wall.  When it is facing in, it's position is determined by the parent component's Wall Thickness setting.

[animation showing a casing changed between in and out]



The casing component is comprised of 5 main sections:

  • Cornice
  • Head
  • Sides - (Global 🌎)
  • Stool/Sill
  • Apron

The Sides section settings are Global, meaning that they can controls the Width, Height and Depth for all the other sections, as long as those other sections are set to 0.  If you want the other sections to have different dimensions, simply change them to something bigger than 0.

[picture showing all the 0s marked with red circles?] or [animation where a setting is changed from 0]

The Head and Stool/Still sections can be hidden completely by setting their Height = 0.

[animation hiding the Head and Stool/Sill]