Cut dynamic openings through multiple layered walls with any window/door component instantly!
Automatically create openings in walls that adjust to your window or door’s position and scaling.
Cut openings through multi layered walls. Set the number of faces to cut through.
Full compatibility with Sketchup 2018's section fills. The dynamic openings are made of fully editable geometry. The wall remains a solid.
The opening geometry inherits the wall's materials, with correct mapping.
Freedom of Placement
Wall cutting works independent of components hierarchy structure. You can place windows and doors outside of the wall component.
Cut Depth (+/-)
Set the number of faces to cut through (Default = 2). When saving a component, it's 'cut depth' is saved along with it.
Convert to WallCutter / Regular
Convert any component to a 'WallCutter' or to a 'Regular Component'. See - Create Your Own WallCutter Components
Refresh selected WallCutter components to regenerate their openings. See - Advanced Operations
You can also use the Refresh Tool from the toolbar, but remember that it also refreshe's DCs (can take time).
Removes dynamic openings of selected components. See - Advanced Operations
Disconnect components from the openings they created. If you move or delete the components after unlinking, the openings remains static and unchanged.
Exclude / Include
Mark sub-components to be excluded from the WallCutter algorithm so they will not affect the opening being cut. Good for situations of window trim, sill horns etc.
Place Upright Toggle
The 'Place Upright' toggle applies to all components that are pulled in from the Toolbar or from within ComponentFinder
It toggles between:
A. (OFF) Placing a component in it's default orientation
B. (ON) Inserting a component rotated by 90 degrees so it is upright, not glued to any surfaces, and it won't cut openings automatically.
📌 Having this toggle ON is a time saver. It is good for situations when you want to insert a Flex component immediately into an already existing opening in a wall (without needing to rotate the component and then to convert it into a Regular Component).
Interactive SKP Tutorial
This tutorial will walk you through the basic functions and workflow of WallCutter right inside Sketchup. It requires that you have FlexTools and WallCutter installed.
How to Create Your Own WallCutter Components
A WallCutter component 'glues' to a wall at it's Axes Point XYZ.
1. Set the XY plane (Red & Green axes) to be parallel with the wall's surface.
2. Set the Z axis (Blue) to be perpendicular to the wall's surface.
3. Click on
Done!📌 The wall's faces (normals) must be pointing OUT (In 'monochrome view' the faces would be white on the outside and colored on the inside).
The window's Z axis (Blue) is perpendicular to the wall's surface.
Setting a window's position in relation to the surface of a wall along the Z axis (Blue).
Setting a Flex component's position in relation to the surface of a wall with the 'Inset' setting.
Copying / Exploding / Making Unique / Changing a Walls thickness are operations that can cause WallCutter components to 'break', meaning that their openings may stop being dynamic, or that some unexpected wall geometry may get deleted.
In order for these, and similar operations to work as you would expect them to, you will need to follow the 3 steps to success: 😁
Before making changes like mentioned above, first remove the dynamic openings by clicking on
How to COPY a wall and it's wall-cutting components
1. Copy Wall and Window Components to a new location.
2. Select Original Window >
3. Select New Wall > Right Click > 'Make Unique'
4. Select All Windows >
How to make a component that has walls and wall-cutting components in it UNIQUE
1. Make copies of the containing component.
2. Select any copy >
3. Select a copy to make unique > Right Click > 'Make Unique'.
4. Double click into the component > Select the wall > Right Click > 'Make Unique'.
5. Select all components >
How to copy WallCutters between models
1. Select the WallCutter components. >
2. Copy the Walls and WallCutters with CTRL+C.
3. Switch to the new model > CTRL+V or 'Paste in Place'.
4. Select all components and walls >
How to EXPLODE a component that has wall-cutters in it
1. Select the containing component >
2. Explode the containing component > Right Click > 'Explode'.
3. Select all the window components >
How to CHANGE the THICKNESS of a wall that has wall-cutters on it
1. Select the window components >
2. Double Click into the wall component > Change the wall thickness.
3. Select all the window components >
How NOT to COPY a wall and it's wall-cutting components
Making copies the wrong way can cause interesting results 😎
- A wall's faces (normals) must be pointing OUT - In 'monochrome view' the faces would be 'light' on the outside and 'dark' on the inside.
- WallCutter does not work well with Groups. Don't use them! Use Components!
- Scaling multiple WallCutter components may cause them to un-glue.
- Wall components do not have to be solids. If they are, WallCutter maintains their solidity.
- It is highly recommended to work with 'clean' walls - remove any unneeded stray lines before applying wall-cutting components onto them.
- WallCutter currently works with Convex Hulls only.
- WallCutter cuts through planar faces only - It does not cut through curved or fragmented surfaces.
- It does not cut if there are lines on the wall where the component is supposed to be placed.
- Saving Components with WallCutters inside them with ComponentFinder or with Right Click > Save As, causes the dynamic openings to stop functioning when pulled into a new model.